A series of illustrations and designs that I created for Young&United.
Role: Design, Illustration
Inspired by an American Spirit of optimism, peace, and progress, Young&United's package design pays respect to the haydays of American Manufacturing and the attention to detail that goes into making Young&United's product line. This sustainable package system makes use of a single sided, one color screen print on recycleble paper. All materials are made here in the USA.
When Young&United was funded on Kickstarter at the break of 2013, our goal was to create a packaging system that show the upmost appreciation for our customer's support. We wanted to create a piece that would surprise our customers and give them something that they could potentially hold on to and not immediately dispose. The result was a success, as many of our customers did exactly that – posting their packaging experience to their social outlets and even asking for fresh, unfolded prints to frame in their home.
Design & Illustration: Sean Metcalf
Marching Stamp Design: Michael Molinaro
Photography: Ben Lebovitz, Sean Metcalf
Limited gold foil, letterpress print and horween-leather patch. Created in support of "The Pursuit" project's IndieGoGo campaign.
Role: Design, Art Direction, Photography
Designed and illustrated in collaboration with Nashville artist, Brian Wooden and leatherworker, Mika Becktor.
Celebrating the journey, not the destination.
It's the journey - the daily pursuit, where we find our happiness. Take delight in your journey, love each day, and inspiration will find you at every corner. The Pursuit is Happiness.
Letterpressed, gold and white foil print on black, French Papers. Designed, milled, and printed in the USA.
Printed by Weekend Press
Lasercut on California Horween leather by Mika Becktor. Handstitched on a vintage, American-Made Levi's jacket circa 1970's.
EN Magazine is a fashion design & culture magazine concept. EN Magazine features the "What's EN" aka "What's In" for today's fashion industry standard and design culture. The project is a collaboration amongst four SCAD Students: Sean Metcalf (Design & Direction), Dru Phillips (Photography), Dylan Shaw (Photography), and Katherine Owen (Fashion Design).
Role: Design, Direction
My CV Resume
I was browsing through The New York Times archive over a morning coffee when I got hit with an interesting idea. "Why do all traditional publications look so.. traditional?"
So I took the challenge of taking the formal qualities of a newspaper and translate it into something modern and elegant (but still maintain its authentic quality). It just so happened that this idea could create an interesting resume mailer that I was eager to begin. With twenty weeks of school left for me, this all sounded like a great opportunity to hit the sketchbook.
I consider myself a conceptual designer that loves typography. With that said, wanted my CV to highlight my strengths so I focused on an interactive, conceptual design derived from clean type.
"Graphic Design is essentially about visual relationships, providing meaning to a mass of unrelated needs, ideas, words, and pictures. It is the designer's job to select and fit this material together and make it interesting. The reason apparently unrelated things become interesting when we start fitting them together.. is that the mind's characteristic employment is the discovery of meaning, The Discovery of Design.
" – Paul Rand
Braille is quite possibly the most unrelated thing to Graphic Design. The blind
can not see, so why would Graphic Design be relevant then? I took upon the challenge of taking braille (which fully translates Rand's passage in the piece), and relate it to Graphic Design in order to "make it interesting" as Paul Rand puts it. The complimentary-colored circles are used to symbolize a Venn Diagram, essentially taking two unrelated things (Braille and Design) and "fitting them together" as he puts it. Which is why, in the middle you have the relationship:
to Discover Design.
Cover design and illustration I created for the popular novel, Crime And Punishment.
In the story, Raskolnikav undergoes deep mental anguish. He illustrates this strife through the metaphor of a moth circulating a flame. The moth, carrying the guilt and pain he feels, circulates the flame and continues to get closer. Until it gets too close and is no more.
Role: Illustration, Design, Direction
Frequently Asked Questions, 3 Designers
FAQ 3D is a typographic interpretation of Debbie Millman's popular book: "How To Think Like A Great Graphic Designer." Millman's book contains multiple interviews with today's most renowned graphic designers. FAQ 3D features three of those designers: Michael Bierut, Milton Glaser, Paula Scher.
Role: Design, Direction